1 bonus bMatkRate,3;
2 if (BaseLevel>=60)
3 bonus bVariableCastrate,-10;
4 if (BaseLevel>=75) {
5 bonus2 bSkillAtk,"NJ_KOUENKA",20;
6 bonus2 bSkillAtk,"NJ_HYOUSENSOU",20;
7 bonus2 bSkillAtk,"NJ_HUUJIN",20;
8 }
9 if (BaseLevel>=90) {
10 bonus2 bSkillAtk,"NJ_BAKUENRYU",20;
11 bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20;
12 bonus2 bSkillAtk,"NJ_KAMAITACHI",20;
13 }