1 .@r = getrefine();
2 bonus bBaseAtk,4*.@r;
3 bonus bLongAtkRate,3*(.@r/2);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"LK_SPIRALPIERCE",20;
6 }
7 if (.@r>=9) {
8 bonus bLongAtkRate,5;
9 }
10 if (.@r>=11) {
11 bonus2 bAddSize,Size_Medium,10;
12 bonus2 bAddSize,Size_Large,10;
13 bonus bHit,10;
14 }