1 .@a = getskilllv("AS_KATAR");
2 bonus2 bAddClass,Class_All,5;
3 bonus bDelayrate,-1*.@a;
4 if (BaseLevel>=105) {
5 bonus bShortAtkRate,10;
6 bonus2 bSkillAtk,"GC_COUNTERSLASH",25;
7 if (BaseLevel>=110) {
8 bonus bDelayrate,-10;
9 bonus2 bAddSize,Size_All,15;
10 if (BaseLevel>=115)
11 bonus2 bSkillAtk,"GC_COUNTERSLASH",15;
12 }
13 }