1 .@r = getrefine();
2 bonus bBaseAtk,5*.@r;
3 if (.@r>=7) {
4 bonus2 bSkillAtk,"GC_CROSSIMPACT",20;
5 }
6 if (.@r>=9) {
7 bonus bAspdRate,10;
8 }
9 if (.@r>=11) {
10 bonus2 bAddRace,RC_Insect,10;
11 bonus2 bAddEle,Ele_Fire,10;
12 bonus bCritical,15;
13 }