1 .@r = getrefine();
2 bonus bBaseAtk,.@r/2*15;
3 bonus2 bSkillAtk,"GC_CROSSIMPACT",.@r/3*10;
4 if (.@r>=7) {
5 bonus bCritAtkRate,15;
6 bonus bAspdRate,10;
7 }
8 if (.@r>=9) {
9 bonus2 bAddRace,RC_Brute,25;
10 bonus2 bAddRace,RC_DemiHuman,25;
11 }
12 if (.@r>=11) {
13 bonus bCritical,15;
14 bonus2 bSkillCooldown,"GC_DARKCROW",-10000;
15 }