1 bonus2 bSkillAtk,"NC_AXEBOOMERANG",20;
2 .@dmg = 20;
3 .@r = getrefine();
4 if (.@r>=7) {
5 .@dmg += getskilllv("BS_WEAPONRESEARCH");
6 }
7 if (.@r>=9) {
8 .@dmg += getskilllv("NC_TRAININGAXE");
9 }
10 bonus2 bSkillAtk,"NC_AXETORNADO",.@dmg;