1 .@r = getrefine();
2 bonus2 bSubSize,Size_All,5;
3 if (.@r>=7) {
4 .@level = getskilllv("AL_HEAL");
5 bonus3 bAutoSpellWhenHit,"AL_HEAL",(.@level ? .@level : 5),10;
6 }
7 if (.@r>=9) {
8 bonus2 bSkillAtk,"LG_RAYOFGENESIS",20;
9 }