1 .@r = getrefine();
2 bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10;
3 bonus bBaseAtk,12*(.@r/3);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20;
6 if (.@r>=9) {
7 bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500;
8 if (.@r>=11) {
9 bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25;
10 if (.@r>=12) {
11 bonus bLongAtkRate,15;
12 }
13 }
14 }
15 }