1 bonus bInt,1;
2 bonus bHealPower,2;
3 if (getrefine() > 6) {
4 bonus bMatk,10;
5 bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,150,BF_MAGIC,0;
6 }
7 else {
8 bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0;
9 }