1 .@r = getrefine();
2 bonus bBaseAtk,15*(.@r/2);
3 bonus2 bSkillAtk,"SR_TIGERCANNON",4*(.@r/3);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"SR_TIGERCANNON",15;
6 bonus2 bSkillAtk,"SR_HELLGATE",20;
7 }
8 if (.@r>=9) {
9 bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
10 }
11 if (.@r>=11) {
12 bonus bMaxHPrate,10;
13 bonus2 bSkillAtk,"SR_HELLGATE",15;
14 }