1 .@r = getrefine();
2 bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",15;
3 bonus bBaseAtk,12*(.@r/3);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"SR_HOWLINGOFLION",15;
6 }
7 if (.@r>=9) {
8 bonus2 bSkillCooldown,"SR_HOWLINGOFLION",-2000;
9 }
10 if (.@r>=11) {
11 bonus2 bSkillAtk,"SR_HOWLINGOFLION",10;
12 bonus2 bSkillAtk,"SR_RIDEINLIGHTNING",10;
13 }