1 .@r = getrefine();
2 bonus bBaseAtk,.@r/2*10;
3 bonus2 bSkillAtk,"SR_TIGERCANNON",.@r/3*4;
4 if (.@r>=9) {
5 bonus2 bSkillAtk,"SR_TIGERCANNON",15;
6 }
7 if (.@r>=11) {
8 bonus2 bSkillCooldown,"SR_TIGERCANNON",-1000;
9 }