1 .@r = getrefine();
2 bonus bMatk,15*(.@r/2);
3 bonus2 bMagicAddEle,Ele_All,2*(.@r/3);
4 if (.@r>=7) {
5 bonus2 bSkillAtk,"SP_SPA",15;
6 bonus bVariableCastrate,-10;
7 }
8 if (.@r>=9) {
9 bonus2 bSkillAtk,"SP_SWHOO",20;
10 }
11 if (.@r>=11) {
12 autobonus "{ bonus2 bSPRegenRate,230,10000; }",70,10000,BF_MAGIC;
13 }