1 .@r = getrefine();
2 autobonus "{ bonus2 bSubClass,Class_Normal,15; bonus2 bSPRegenRate,300,1000; }",1,5000,BF_WEAPON|BF_MAGIC;
3 bonus bVariableCastrate,-3*(.@r/3);
4 bonus bMatk,6*(.@r/3);
5 if (.@r>=7) {
6 bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",25;
7 }
8 if (.@r>=9) {
9 bonus bAspdRate,10;
10 }
11 if (.@r>=11) {
12 bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",30;
13 }