1 .@r = getrefine();
2 bonus bSPrecovRate,10;
3 bonus bMaxSP,100;
4 autobonus "{ bonus bMatkRate,10; bonus bMatk,70; }",1,10000,BF_WEAPON;
5 if (.@r>=7) {
6 bonus2 bMagicAtkEle,Ele_All,15;
7 if (.@r>=9) {
8 bonus2 bMagicAddSize,Size_Large,20;
9 if (.@r>=11) {
10 autobonus "{ bonus2 bMagicAddRace,RC_All,15; }",1,10000,BF_MAGIC;
11 }
12 }
13 }