1 .@r = getrefine();
2 bonus bMatk,.@r/2*15;
3 bonus2 bSkillAtk,"PA_PRESSURE",.@r/3*5;
4 bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;
5 if (.@r>=7) {
6 bonus bVariableCastrate,-10;
7 }
8 if (.@r>=9) {
9 bonus2 bMagicAtkEle,Ele_Holy,15;
10 }
11 if (.@r>=11) {
12 bonus2 bMagicAddSize,Size_All,15;
13 bonus2 bSkillAtk,"PA_PRESSURE",15;
14 bonus2 bSkillAtk,"LG_RAYOFGENESIS",15;
15 }