1 .@r = getrefine();
2 bonus bBaseAtk,.@r/2*15;
3 bonus2 bSkillAtk,"GN_CART_TORNADO",.@r/3*10;
4 bonus2 bSkillAtk,"GN_HELLS_PLANT",.@r/3*5;
5 if (.@r>=7) {
6 bonus2 bSkillAtk,"GN_CART_TORNADO",20;
7 bonus2 bSkillAtk,"GN_HELLS_PLANT",10;
8 }
9 if (.@r>=9) {
10 bonus bDelayrate,-10;
11 }
12 if (.@r>=11) {
13 bonus bDelayrate,-5;
14 bonus bMaxHPrate,10;
15 }