1 .@r = getrefine();
2 bonus bUnbreakableWeapon;
3 bonus bShortAtkRate,3*(.@r/2);
4 bonus bCritical,2*(.@r/3);
5 if (.@r>=7)
6 bonus bAspdRate,20;
7 if (.@r>=9) {
8 bonus2 bAddSize,Size_Small,25;
9 bonus2 bAddSize,Size_Large,25;
10 }
11 if (.@r>=11)
12 skill "KN_BOWLINGBASH",getskilllv("SM_SWORD");