1 .@r = getrefine();
2 if (.@r>=2) {
3 bonus bMatk,.@r/2*10;
4 }
5 if (.@r>=3) {
6 bonus2 bSkillAtk,"PA_PRESSURE",5*(.@r/3);
7 bonus2 bSkillAtk,"LG_RAYOFGENESIS",.@r/3*5;
8 }
9 if (.@r>=9) {
10 bonus bVariableCastrate,-10;
11 }
12 if (.@r>=11) {
13 bonus2 bMagicAtkEle,Ele_Holy,15;
14 }