1 setarray .@skills$, "AL_HEAL", "PR_SANCTUARY", "AM_POTIONPITCHER", "AB_HIGHNESSHEAL", "AB_CHEAL";
2 for( .@i = 0; .@i < getarraysize(.@skills$); .@i++ ) {
3 bonus2 bSkillHeal,.@skills$[.@i],1;
4 }