1 bonus2 bSubEle,Ele_Neutral,20;
2 bonus bFlee,40;
3 bonus bVariableCastrate,-15;
4 bonus bAspdRate,1*(min(BaseLevel,150)/10);
5 if (BaseLevel>=105)
6 bonus bAspdRate,5;
7 if (BaseLevel>=110)
8 bonus bVariableCastrate,-5;
9 if (BaseLevel>=120)
10 bonus bDelayrate,-5;
11 if (BaseLevel>=130)
12 bonus bDelayrate,-5;