1 bonus bBaseAtk,20;
2 bonus bHit,15;
3 .@r = getrefine();
4 if (.@r>=3) {
5 bonus bMaxSP,.@r/3*50;
6 }
7 if (.@r>=7) {
8 bonus bMaxSP,300;
9 }
10 if (.@r>=9) {
11 bonus bFixedCast,-500;
12 }