1 bonus2 bCriticalAddRace,RC_DemiHuman,12;
2 bonus2 bCriticalAddRace,RC_Player_Human,12;
3 bonus2 bCriticalAddRace,RC_Brute,12;
4 bonus2 bCriticalAddRace,RC_Player_Doram,12;
5 bonus2 bCriticalAddRace,RC_Fish,12;