1 bonus bMaxHP,1000;
2 bonus bMaxSP,250;
3 bonus bDelayrate,5;
4 bonus bMatk,5*(min(BaseLevel,150)/10);
5 if (BaseLevel>=105)
6 bonus bMatkRate,3;
7 if (BaseLevel>=110)
8 bonus bDelayrate,5;
9 if (BaseLevel>=120)
10 bonus bMaxHPrate,3;
11 if (BaseLevel>=130)
12 bonus bMatk,40;