1 .@r = getrefine();
2 bonus bUnbreakableArmor;
3 bonus bMdef,10;
4 bonus bDelayrate,-10;
5 bonus bShortWeaponDamageReturn,.@r;
6 if (.@r>=7)
7 bonus2 bAddRace,RC_All,10;
8 if (.@r>=9)
9 bonus2 bAddRace,RC_All,10;