1 .@r = getrefine();
2 bonus bMatk,20*(.@r/2);
3 bonus bBaseAtk,20*(.@r/2);
4 if (.@r>=7) {
5 bonus bAspdRate,10;
6 }
7 if (.@r>=9) {
8 bonus2 bMagicAtkEle,Ele_Holy,15;
9 bonus2 bAddClass,Class_All,15;
10 }
11 if (.@r>=11) {
12 bonus bFixedCast,-200;
13 bonus2 bAddSize,Size_All,10;
14 bonus2 bMagicAddSize,Size_All,10;
15 }