1 .@r = getrefine();
2 bonus2 bMagicAtkEle,Ele_Holy,10+(.@r/2);
3 bonus2 bMagicAtkEle,Ele_Dark,10+(.@r/2);
4 bonus2 bAddRace,RC_Angel,20+(.@r/2);
5 bonus2 bAddRace,RC_Dragon,20+(.@r/2);
6 bonus bMaxHPrate,5;
7 bonus bMaxSPrate,5;
8 if (.@r>=7) {
9 bonus bMatkRate,5;
10 bonus2 bAddClass,Class_All,5;
11 }
12 if (.@r>=9) {
13 bonus bVariableCastrate,-10;
14 }
15 if (.@r>=11) {
16 bonus bDelayrate,-15;
17 }