1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,5;
3 bonus bUnbreakableWeapon;
4 bonus bLongAtkRate,.@r;
5 if (.@r>=9) {
6 bonus2 bSkillAtk,"GN_CARTCANNON",20;
7 bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20;
8 }
9 if (.@r>=11) {
10 bonus2 bAddRace,RC_Undead,20;
11 bonus2 bAddRace,RC_Angel,20;
12 }