1 bonus2 bAddClass,Class_All,5;
2 bonus bMatkRate,5;
3 if ((eaclass()&EAJL_THIRD && BaseJob == Job_Knight) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Crusader))) {
4 bonus bMaxHPrate,10;
5 bonus2 bAddRace,RC_All,5;
6 }
7 if ((eaclass()&EAJL_THIRD && BaseJob == Job_Priest) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Monk))) {
8 bonus bAspdRate,10;
9 bonus2 bAddRace,RC_All,5;
10 }
11 if ((eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) || ((eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist))) {
12 bonus bUseSPrate,-10;
13 bonus2 bAddRace,RC_All,5;
14 }