1 .@r = getrefine();
2 bonus2 bSkillAtk,"KN_BRANDISHSPEAR",30;
3 bonus bBaseAtk,4*.@r;
4 if (.@r>=9)
5 bonus2 bSkillCooldown,"RK_HUNDREDSPEAR",-1500;
6 if (.@r>=11)
7 bonus2 bSkillAtk,"KN_BRANDISHSPEAR",20;