1 .@r = getrefine();
2 .@aspd = 3;
3 if (.@r >= 7) {
4 .@aspd += 7;
5 if (.@r >= 9) {
6 .@dmg = 20;
7 if (.@r >= 11) {
8 .@dmg += 15;
9 }
10 bonus2 bSkillAtk,"LG_BANISHINGPOINT",.@dmg;
11 }
12 }
13 bonus bAspdRate,.@aspd;