1 .@r = getrefine();
2 if (.@r>=2) {
3 bonus bBaseAtk,.@r/2*10;
4 }
5 if (.@r>=3) {
6 bonus bLongAtkRate,.@r/3*4;
7 }
8 if (.@r>=7) {
9 bonus2 bSkillAtk,"LG_BANISHINGPOINT",15;
10 bonus2 bSkillAtk,"LG_CANNONSPEAR",15;
11 }
12 if (.@r>=9) {
13 bonus bAspdRate,10;
14 }
15 if (.@r>=11) {
16 bonus2 bSkillAtk,"LG_CANNONSPEAR",20;
17 bonus2 bSkillAtk,"LG_BANISHINGPOINT",20;
18 }