1 .@r = getrefine();
2 bonus2 bSkillCooldown,"SO_WARMER",-1000;
3 bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15;
4 if (.@r>=9) {
5 bonus2 bSkillCooldown,"SO_WARMER",-2000;
6 bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",3;
7 if (.@r>=11) {
8 bonus2 bSkillCooldown,"SO_WARMER",-4000;
9 bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",7;
10 }
11 }