1 bonus bMaxHPrate,10;
2 if (readparam(bVit)>=100) {
3 bonus2 bSubEle,Ele_Poison,1;
4 bonus2 bSubEle,Ele_Earth,1;
5 if (readparam(bVit)>=130) {
6 bonus2 bSubEle,Ele_Poison,3;
7 bonus2 bSubEle,Ele_Earth,3;
8 }
9 }