1 bonus bMatk,5;
2 bonus2 bSkillAtk,"NJ_KOUENKA",10;
3 bonus2 bSkillAtk,"NJ_HYOUSENSOU",10;
4 bonus2 bSkillAtk,"NJ_HUUJIN",10;
5 if (getrefine()>=7) {
6 bonus bVariableCastrate,-5;
7 }