1 bonus2 bAddRace,RC_All,5;
2 bonus2 bMagicAddRace,RC_All,5;
3 bonus bShortWeaponDamageReturn,10;
4 bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,100,BF_MAGIC,0;
5 .@r = getrefine();
6 if (.@r>=7) {
7 bonus bBaseAtk,5;
8 bonus bMatk,5;
9 }
10 if (.@r>=9) {
11 bonus bBaseAtk,15;
12 bonus bMatk,15;
13 }
14 if (.@r>=12) {
15 bonus bCritical,10;
16 bonus bNoCastCancel;
17 }