1 bonus bAspd,3;
2 bonus2 bAddRace,RC_All,5;
3 bonus2 bMagicAddRace,RC_All,5;
4 bonus bShortWeaponDamageReturn,10;
5 bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",8,100,BF_MAGIC,0;
6 .@r = getrefine();
7 if (.@r>=7) {
8 bonus bBaseAtk,5;
9 bonus bMatk,5;
10 }
11 if (.@r>=9) {
12 bonus bBaseAtk,15;
13 bonus bMatk,15;
14 }
15 if (.@r>=12) {
16 bonus bCritical,10;
17 bonus bNoCastCancel;
18 }