1 .@r = getrefine();
2 if (.@r>=2) {
3 bonus bMatk,.@r/2*10;
4 }
5 if (.@r>=3) {
6 bonus bAspdRate,.@r/3*2;
7 }
8 if (.@r>=9) {
9 bonus2 bMagicAtkEle,Ele_All,10;
10 }
11 if (.@r>=11) {
12 bonus5 bAutoSpell,"SO_PSYCHIC_WAVE",3,50,BF_WEAPON|BF_SHORT,1;
13 }