1 .@val = 10 + 10*(min(getrefine(),10)/3);
2 bonus2 bAddEle,Ele_Water,.@val;
3 bonus2 bAddEle,Ele_Earth,.@val;
4 bonus2 bAddEle,Ele_Fire,.@val;
5 bonus2 bAddEle,Ele_Wind,.@val;
6 bonus2 bSubDefEle,Ele_Holy,-30;