1 .@r = getrefine();
2 bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",10;
3 bonus2 bSkillAtk,"AL_HEAL",0;
4 bonus bMatk,5*.@r+3*(min(BaseLevel,150)/10);
5 bonus bBaseAtk,7*(.@r+(min(BaseLevel,150)/10));
6 if (BaseJob == JOB_WIZARD) {
7 bonus bMatk,10;
8 }