1 bonus bStr,5;
2 bonus bAgi,5;
3 bonus bInt,5;
4 if (getskilllv("SC_ENERVATION")>2)
5 skill "SN_WINDWALK",5;
6 if (getskilllv("SC_GROOMY")>2)
7 skill "HP_ASSUMPTIO",5;
8 if (getskilllv("SC_IGNORANCE")>2)
9 skill "WS_OVERTHRUSTMAX",5;
10 if (getskilllv("SC_LAZINESS")>2)
11 skill "ASC_METEORASSAULT",5;
12 if (getskilllv("SC_UNLUCKY")>2)
13 skill "LK_BERSERK",1;
14 if (getskilllv("SC_WEAKNESS")>2)
15 skill "HW_MAGICPOWER",5;
16 if (getskilllv("RG_GRAFFITI")>0) {
17 bonus bStr,5;
18 bonus bAgi,5;
19 bonus bInt,5;
20 }