1 bonus bMatkRate,5;
2 bonus bAspdRate,5;
3 bonus bDelayrate,-5;
4 .@a = (getskilllv("KO_GENWAKU")+getskilllv("KO_JYUSATSU")+getskilllv("KO_KYOUGAKU"));
5 bonus2 bMagicAddEle,Ele_Dark,4*.@a;
6 bonus2 bSkillAtk,"NJ_BAKUENRYU",10*getskilllv("NJ_KOUENKA");
7 bonus2 bSkillAtk,"NJ_KAMAITACHI",10*getskilllv("NJ_HUUJIN");
8 bonus2 bSkillAtk,"NJ_HYOUSYOURAKU",20*getskilllv("NJ_HYOUSENSOU");