1 bonus bDex,5;
2 bonus bLuk,5;
3 bonus bInt,5;
4 bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",BaseLevel/5;
5 bonus2 bVariableCastrate,"CR_ACIDDEMONSTRATION",-(BaseLevel/4);
6 .@n = getskilllv("CR_SLIMPITCHER");
7 bonus bDex,.@n/2;
8 bonus bLuk,.@n/2;
9 bonus bInt,.@n/2;
10 bonus bMatk,(.@n/2)*20;