1 .@r = getrefine();
2 bonus bLongAtkRate,3*(.@r/2);
3 bonus bBaseAtk,15*(.@r/3);
4 if (.@r >= 7) {
5 .@val = 15;
6 if (.@r >= 9) {
7 bonus2 bSkillCooldown,"RL_D_TAIL",-1000;
8 if (.@r >= 11) {
9 .@val += 15;
10 }
11 }
12 bonus2 bSkillAtk,"RL_D_TAIL",.@val;
13 }