1 .@r = getrefine();
2 bonus bLongAtkRate,2*(readparam(bStr)/15);
3 bonus bBaseAtk,10*.@r;
4 if (.@r >= 7) {
5 bonus2 bSkillAtk,"RL_FIRE_RAIN",20;
6 if (.@r >= 9) {
7 bonus2 bSkillAtk,"RL_R_TRIP",15;
8 if (.@r >= 11) {
9 bonus2 bAddRace,RC_Brute,30;
10 bonus2 bAddRace,RC_Player_Doram,30;
11 bonus2 bAddRace,RC_Demon,30;
12 }
13 }
14 }