1 .@r = getrefine();
2 bonus2 bAddClass,Class_All,3;
3 if (.@r >= 7) {
4 bonus bLongAtkRate,7;
5 if (.@r >= 9) {
6 bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20;
7 if (.@r >= 11) {
8 bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-5000;
9 }
10 }
11 }