1 if (getrefine()<15) {
2 if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {
3 skill "DC_FORTUNEKISS2",5;
4 }
5 bonus bFlee,(readparam(bVit)>=110) ? 20 : 10;
6 }
7 else {
8 if (getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_MUSICAL || getiteminfo(getequipid(EQI_HAND_R), ITEMINFO_VIEW) == W_WHIP) {
9 skill "DC_FORTUNEKISS2",7;
10 }
11 bonus bFlee,(readparam(bVit)>=110) ? 30 : 15;
12 }