1 bonus bMaxHPrate,10;
2 bonus bStr,2;
3 if (BaseLevel >= 160) {
4 .@val = 10;
5 }
6 if (getrefine() >= 9) {
7 .@val += 10;
8 }
9 if (.@val) {
10 bonus2 bSkillAtk,"RK_HUNDREDSPEAR",.@val;
11 bonus2 bSkillAtk,"LG_OVERBRAND",.@val;
12 }