1 if (getiteminfo(getequipid(EQI_COMPOUND_ON), ITEMINFO_VIEW) == W_BOW) {
2 bonus3 bAutoSpell,"AC_DOUBLE",5,30;
3 if (getrefine() >= 10) {
4 bonus2 bWeaponDamageRate,W_BOW,20;
5 }
6 }