1 .@r = getrefine();
2 bonus bMatk,4*.@r;
3 bonus bUnbreakableWeapon;
4 bonus2 bMagicAtkEle,Ele_Holy,5;
5 if (.@r >= 9) {
6 bonus2 bSkillAtk,"PR_MAGNUS",(.@r>=11) ? 50 : 30;
7 bonus2 bSkillAtk,"AB_JUDEX",30;
8 }